// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("
--------------------------------------");
print("Robbies CMDS");
print("--------------------------------------
");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
/* print("
----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------
");*/
}
#endif
/*public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
return 1;
}*/
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new Float:final_x,Float:final_y,Float:final_z,Float:rotation,spawn_distance,Float:addon_x,Float:addon_y;
spawn_distance = 10;
GetPlayerPos(playerid,final_x,final_y,final_z);
GetPlayerFacingAngle(playerid,rotation);
addon_x = spawn_distance*floatcos(rotation+90,degrees);
addon_y = spawn_distance*floatsin(rotation+90,degrees);
final_x += addon_x;
final_y += addon_y;
// Freezes a player when they types /freezeme
if(strcmp(cmdtext, "/freezeme", true) == 0)
{
TogglePlayerControllable(playerid,0);
return 1;
}
// Unfreezes a player when they types /unfreezeme
else if(strcmp(cmdtext, "/unfreezeme", true) == 0)
{
TogglePlayerControllable(playerid,1);
return 1;
}
else if(strcmp(cmdtext, "/liftoff", true) == 0)
{
CreateVehicle(520,final_x,final_y,final_z,rotation,-1,-1,-1);
return 1;
}
else if(strcmp(cmdtext, "/speeddemon", true) == 0)
{
CreateVehicle(522,final_x,final_y,final_z,rotation,-1,-1,-1);
return 1;
}
else if(strcmp(cmdtext, "/tinywar", true) == 0)
{
CreateVehicle(564,final_x,final_y,final_z,rotation,-1,-1,-1);
return 1;
}
else if(strcmp(cmdtext, "/swat", true) == 0)
{
CreateVehicle(601,final_x,final_y,final_z,rotation,-1,-1,-1);
return 1;
}
else if(strcmp(cmdtext, "/goinstyle", true) == 0)
{
CreateVehicle(603,final_x,final_y,final_z,rotation,-1,-1,-1);
return 1;
}
else if(strcmp(cmdtext, "/rccam", true) == 0)
{
CreateVehicle(594,final_x,final_y,final_z,rotation,-1,-1,-1);
return 1;
}
else if(strcmp(cmdtext, "/letsrace", true) == 0)
{
CreateVehicle(571,final_x,final_y,final_z,rotation,-1,-1,-1);
return 1;
}
else if(strcmp(cmdtext, "/hovercraft", true) == 0)
{
CreateVehicle(539,final_x,final_y,final_z,rotation,-1,-1,-1);
return 1;
}
else if(strcmp(cmdtext, "/borntostunt", true) == 0)
{
CreateVehicle(513,final_x,final_y,final_z,rotation,-1,-1,-1);
return 1;
}
else if(strcmp(cmdtext, "/oldskool", true) == 0)
{
CreateVehicle(509,final_x,final_y,final_z,rotation,-1,-1,-1);
return 1;
}
else if(strcmp(cmdtext, "/needforspeed", true) == 0)
{
CreateVehicle(503,final_x,final_y,final_z,rotation,-1,-1,-1);
return 1;
}
else if(strcmp(cmdtext, "/blowemup", true) == 0)
{
CreateVehicle(432,final_x,final_y,final_z,rotation,-1,-1,-1);
return 1;
}
else if(strcmp(cmdtext, "/justkillme", true) == 0)
{
SetPlayerHealth(playerid,0);
return 1;
}
else if(strcmp(cmdtext, "/blowmycar", true) == 0)
{
SetVehicleHealth(GetPlayerVehicleID(playerid),0);
return 1;
}
else if(strcmp(cmdtext, "/packnheat", true) == 0)
{
GivePlayerWeapon(playerid,WEAPON_MINIGUN,10000);
return 1;
}
else if(strcmp(cmdtext, "/isitabird", true) == 0)
{
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_USEJETPACK);
return 1;
}
else if(strcmp(cmdtext, "/nightvision", true) == 0)
{
GivePlayerWeapon(playerid,44,1);
return 1;
}
else if(strcmp(cmdtext, "/heatvision", true) == 0)
{
GivePlayerWeapon(playerid,45,1);
return 1;
}
else if(strcmp(cmdtext, "/ninja", true) == 0)
{
GivePlayerWeapon(playerid,8,1);
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
new Keys,ud,lr;
GetPlayerKeys(playerid,Keys,ud,lr);
if(Keys & KEY_SUBMISSION) {
new currentveh;
new Float:angle;
currentveh = GetPlayerVehicleID(playerid);
if(currentveh != 0)
{
GetVehicleZAngle(currentveh, angle);
SetVehicleZAngle(currentveh, angle);
RepairVehicle(currentveh);
//SendClientMessage(playerid, 0xFFFFFFFF, "Your vehicle has been repaired.");
}
}
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
- no sources listed

